Arcane

Nature Caster 6★ Damage Damage tier S Support tier S+ Difficulty: Medium Hongshan Academy of Sciences

Verdict

Two operators in one (Array Arcana): with INT ≥ Will she is the Nature main-C — an Imprison loop detonated by the battle skill, 25s forced Corrosion with value inheritance and a two-part ultimate with up to 40% Arts Amp. With Will > INT she turns into a support for any Arts team: extra stacks of the team's element, Will-scaled Nature/Cryo Susceptibility (12.8% cap at 640), grouping and the Imprison slow-mo. The cost: the mode depends on the build (55-point base gap) and the support cap asks for Will investment.

DualEnablerSub-DPSFlex

From the EndSync tier index — how placements are decided.

Loadout

What the curated team guides actually equip on Arcane, counted across every comp they appear in. The denominator is always shown — nothing here is a rounded percentage.

Weapon

23/24 builds

Type 42: Solemn Phalanx 6★ Arts Unit

ATK 505 · Intellect: +156 · Ultimate Gain Efficiency: +46.40%

ATK +44.8%. Wielder's Intellect ≥ Will: When the wielder applies Arts Infliction with their own skill, the wielder gains Arts DMG Dealt +56% for 20s; when the wielder applies Arts Susceptibility with their own skill, the wielder gains ATK +56% for 20s; Wielder's Will > Intellect: When the wielder applies Arts Burst with their own skill, the target enemy suffers Arts DMG Taken +16.8% for 25s; when the wielder applies Arts Susceptibility with their own skill, the target enemy suffers Arts DMG Taken +16.8% for 25s. Effects of the same name cannot stack. The aforementioned attributes only include effects from the wielder's level, talents, potentials, and attribute bonuses provided by equipped gear and weapons.

This is also the curated best-in-slot — the guides and the index agree.

Also seen

  • Detonation Unit 6★ Arts Unit

    ATK 490 · Main Attribute: +132 · Arts Intensity: +78

    1/24 builds

Gear

7/22 builds

Hot Work Exo-Rig

Armor Hot Work

Heat and Nature DMG Dealt Bonus: +14.9%

Hot Work Hands PPE

Gloves Hot Work

Heat and Nature DMG Dealt Bonus: +24.9%

Hot Work Insulation Slab

Kit Hot Work

All Skill DMG: +35.9%

LYNX Slab

Kit LYNX

Main Attribute: +26.9%

3pc Hot Work — the 3-piece set bonus is active.

The Hot Work set shows up in 12 of 22 builds; this exact four-piece combination in 7. Pieces from different builds are never mixed — this is a build someone actually recommends.

The curated pick, assuming full investment. It ignores what is popular and answers a different question: what is the ceiling for this operator.

Best-in-slot weapon

Type 42: Solemn Phalanx 6★ Arts Unit

ATK 505 · Intellect: +156 · Ultimate Gain Efficiency: +46.40%

ATK +44.8%. Wielder's Intellect ≥ Will: When the wielder applies Arts Infliction with their own skill, the wielder gains Arts DMG Dealt +56% for 20s; when the wielder applies Arts Susceptibility with their own skill, the wielder gains ATK +56% for 20s; Wielder's Will > Intellect: When the wielder applies Arts Burst with their own skill, the target enemy suffers Arts DMG Taken +16.8% for 25s; when the wielder applies Arts Susceptibility with their own skill, the target enemy suffers Arts DMG Taken +16.8% for 25s. Effects of the same name cannot stack. The aforementioned attributes only include effects from the wielder's level, talents, potentials, and attribute bonuses provided by equipped gear and weapons.

Recommended gear

Hot Work Exo-Rig

Armor Hot Work

Heat and Nature DMG Dealt Bonus: +14.9%

Hot Work Hands PPE

Gloves Hot Work

Heat and Nature DMG Dealt Bonus: +24.9%

Hot Work Insulation Slab

Kit Hot Work

All Skill DMG: +35.9%

LYNX Slab

Kit LYNX

Main Attribute: +26.9%

3pc Hot Work — the 3-piece set bonus is active.

Build modes

Arcane is played in more than one configuration. Each mode changes the substats and the set.

INT form — Damage

Hot Work

Hot Work Exo-Rig

Armor Hot Work

Heat and Nature DMG Dealt Bonus: +14.9%

Hot Work Hands PPE

Gloves Hot Work

Heat and Nature DMG Dealt Bonus: +24.9%

Hot Work Insulation Slab

Kit Hot Work

All Skill DMG: +35.9%

LYNX Slab

Kit LYNX

Main Attribute: +26.9%

3pc Hot Work — the 3-piece set bonus is active.

Damage mode. Substats: Intellect (keep it above Will so you stay in form) and Will. The fourth slot is a loose LYNX Slab for the main attribute.

Weapons Oblivion

WILL form — Support

Eternal Xiranite

Eternal Xiranite Light Armor

Armor Eternal Xiranite

Ultimate Gain Efficiency: +16%

Eternal Xiranite Wraps

Gloves Eternal Xiranite

Ultimate Gain Efficiency: +26.7%

Eternal Xiranite Bracing Slab

Kit Eternal Xiranite

Secondary Attribute: +26.9%

Eternal Xiranite Bracing Slab

Kit Eternal Xiranite

Secondary Attribute: +26.9%

4pc Eternal Xiranite — the 3-piece set bonus is active.

Support mode. Substat: Will (stack it to enter and hold the form, up to 640). At 640 Will or if you need more charge, swap a Bracing Slab for the Auxiliary Arm.

Weapons Detonation Unit · Stanza of Memorials · Opus: Etch Figure

Teams

Arcane appears in 25 of the 72 curated comps — as the carry in 9 of them. They're not ranked against each other — on purpose: pick the one that looks fun to play. Open one to see the pitch and the lineup; the full guide is in the app.

YZ-月咒 - Nature Main-C (INT form)

The author's pick until Liino releases

Mid
NatureBurstCorrosionControl (Imprison)

Arcane carries with the "main-C + 3 cheap supports" scheme: Tangtang brings the off-element Arts Infliction (Cryo), Xaihi buffs and healing, Gilberta gravity, grouping and Arts Susceptibility. All three need little investment, so resources go into Arcane.

In the app 4-step rotation · 1 gear builds · 4 pros / 3 cons · 3 pitfalls · 2 matchup notes · video walkthrough

YZ-月咒 - Last Rite Cryo wheelchair (WILL form)

The popular Cryo of the moment: formulaic combo (2 charge axes + 1 burst) with Arcane as the "upgraded Fluorite"

Low
CryoFormulaicInfliction supportControl (Imprison)

Last Rite's Cryo team (with Tangtang and Xaihi) is one of the most-played of the patch, and Arcane's arrival in WILL form genuinely strengthens it: she takes the 4th slot as an "upgraded Fluorite" (extra Cryo stacks via combo and ultimate), but her combo triggers more easily and she also brings Nature and Cryo Susceptibility, gravity and the Imprison slow-mo. The axis is formulaic: the same sequence start to finish, no improvising.

In the app 4-step rotation · 3 gear builds · 4 pros / 3 cons · 4 pitfalls · 4 matchup notes · video walkthrough

YZ-月咒 - Nature superwheelchair (INT, formulaic)

The same combo start to finish: 2 charge axes + 1 burst

Low
NatureFormulaicControl (Imprison)Burst

INT-form Arcane main-C with Tangtang, Xaihi and Perlica: a formulaic combo repeated start to finish (wheelchair). The 4th slot is Perlica — the author's pick over Gilberta: slightly more damage, simpler, and her Stanza ultimate does raise Arcane's ATK (Perlica is Electric, a different element).

In the app 4-step rotation · 4 gear builds · 4 pros / 3 cons · 3 pitfalls · 1 matchup note · video walkthrough

Raaay丶 - 3-Battle-Skill Wheelchair

Xaihi · Wulfgard · Camille / Akekuri

Medium Boss / Single-target
INT formWheelchairTri-fireCorrosionLink

Main-C INT-form Arcane with an infinite loop that only asks you to memorize ONE three-Battle-Skill sequence: every combo that lights up is the prompt for the next input. Wulfgard brings his Ultimate every loop via tri-fire, Corrosion refreshes endlessly and the Ultimates slot into fixed windows. Built for players who lack Tangtang, Rossi and Gilberta on their roster.

In the app 3-step rotation · 4 gear builds · 5 pros / 4 cons · 5 pitfalls · 2 matchup notes · video walkthrough

Raaay丶 - Wheelchair with Liino (Camille version)

Liino · Camille · Wulfgard; two Battle Skills light four Combos

Low
CorrosionWheelchairTwo Battle Skills, four CombosLinks to the carry

The update the author rushed out by popular demand: the Arcane INT wheelchair, now with Liino in the Xaihi seat. The upfront warning: looking at damage alone, a potential 0 or 1 Liino is no direct upgrade; the gain is comfort — on top of a wheelchair, even more wheelchair. The axis also fully frees Wulfgard from charge requirements and switches off the Wulfgard 三火 matter so many people asked about. The Camille-less version stays in research, per the author.

In the app 3-step rotation · 1 rotation variant · 4 gear builds · 4 pros / 4 cons · 4 pitfalls · 1 matchup note · video walkthrough

YZ-月咒 - Nature Main-C with Liino

Liino · Tangtang · Xaihi; level 2 Corrosion on loop and a two-amp burst

Low-medium (the burst asks more than the laps)
CorrosionSP metronomeDetonated ImprisonmentSky-high damage

The update of the author's Nature line — his Arcane wheelchairs ran Gilberta or Perlica in the fourth seat — with Liino now sitting there. The opening line is the damage: with Arcane, Liino and Tangtang at potential 0 and one BIS weapon copy, the Skydrummer (天鼓) goes down in one take in 1 minute 22. The execution is his usual level 2 Corrosion axis, and the author himself labels it universal: daily content plays on the same idea. For anyone without Tangtang, an alternative version is announced for the next video.

In the app 2-step rotation · 4 gear builds · 4 pros / 4 cons · 4 pitfalls · 2 matchup notes · video walkthrough

烟花弎月xyz - Double Cryo into Corrosion (Arcane INT)

Liino · Tangtang · Xaihi; two Cryo layers light Arcane, and her Nature converts them

Low (the four-Corrosion axis asks more)
CorrosionDouble CryoWheelchairInfinite one-on-one

This author's «DLC 1.0» of Liino comps: near-perfect mutual buffs and multipliers through the roof, on the classic Arcane INT + double Cryo core with Liino in the fourth seat. The team logic is his own telling: Liino hits her theoretical ceiling in Nature or Electric teams, so the carry is Arcane INT, whose Combo asks for two other-element layers to fire — and converting them into Corrosion switches on her Hot Work set bonus along the way. The Cryo pair comes from Xaihi, the game's first great buffer, feeding both attackers here at once, and a Tangtang who hits hard herself and brings the team's scarcest multipliers: Arts DMG Taken and Susceptibility. The constant healing from Liino sustains the extra buff on the Battle Skill from Xaihi. Two axes: the double Cryo wheelchair, and a specialized four-Corrosion axis for infinite one-on-one.

In the app 2-step rotation · 4 gear builds · 4 pros / 5 cons · 4 pitfalls · 2 matchup notes · video walkthrough

Pakinov - Perfect DPS rotation with Akekuri (INT form)

Tangtang · Akekuri · Xaihi; four Cryo layers into level 4 Corrosion and a Link closer

Medium (long, but paced by counted chains)
CorrosionCounted chainsDetonated ImprisonmentLink closer

The DPS half of the perfect-rotations video from Pakinov, the companion to his complete Arcane guide: per him, the highest damage composition in the game right now. The showcase runs weak gear on purpose — «if I use the good one, I kill the boss ahead of time» —, so there is no reference clear here: what you copy is the sequence, broken down step by step. Gilberta, Perlica and Ardelia stay declared as pieces that also fit these teams very well.

In the app 3-step rotation · 1 rotation variant · 1 gear builds · 4 pros / 3 cons · 4 pitfalls · 2 matchup notes · video walkthrough

Raaay丶 - Mixed-damage double C with the Endministrator (管诀赛鱼)

Arcane INT main C, Endministrator sub-C; Xaihi · Alesh, only Arcane is limited

High (many buttons; the author warns of dizziness) Boss / Single-target
CorrosionMixed damageOriginium CrystalsOnly Arcane limited4-Corrosion cold start

Third entry in the author's Arcane teams for new accounts: after the Arcane WILL team against groups, the single-Cryo low-investment boss team and the wheelchairs with Camille or Akekuri, this is the «postgraduate» one. It answers the opening question: without Rossi you can still build a mixed-damage team, but it usually lands far from real strength; this quartet is his answer for those who want it. In the author's one line: a complete team that heals, hits, Staggers and regains SP, where everyone brings a generic buff for all. The only flaw he sees: SP comes back so fast that there are many Battle Skills and the axis gets complicated. Most importantly, he says, a new account with Arcane as its only limited can build it. It includes the «售后» video with demos in different environments and the logic for adapting the axis.

In the app 5-step rotation · 1 rotation variant · 4 gear builds · 4 pros / 4 cons · 6 pitfalls · 3 matchup notes · video walkthrough

YZ-月咒 - Universal Corrosion Burst

Arcane (WILL) · Xaihi · Gilberta

High Boss / Single-target
CryoCorrosionBurstStagger-alignedCombo timing

The Arcane flavor of Yvonne's Cryo team: more burst than the Tangtang version in exchange for more APM. Arcane (in WILL form) feeds the chain with Nature Infliction, converts it into Corrosion and stacks Susceptibility; Xaihi amplifies the whole team's Cryo/Nature damage scaling off her Intellect; Gilberta pays the team's Energy thresholds with her talent and closes the burst with her Ultimate. The author tested it against the patch's bosses and the Ultimate lands right on the Stagger.

In the app 3-step rotation · 1 rotation variant · 4 gear builds · 4 pros / 3 cons · 7 pitfalls · 1 matchup note · video walkthrough

Pakinov - Yvonne with Arcane as support (WILL form)

Arcane (WILL) · Tangtang · Xaihi; every layer doubles itself and the Battle Skill rides the edge of the Ultimate

Medium (two paced laps and a clocked closer) Boss / Single-target
CryoSolidification on loopDoubled layersUltimate clock

The support half of the perfect-rotations video from Pakinov: for him, the strongest Yvonne composition right now. The engine is the WILL form of Arcane — her Combo fires on a single layer of any element and hangs another of the same one — and the closer is pure clockwork: shooting through the Ultimate from Yvonne stacking crit and squeezing her Battle Skill right before it ends. Same warning as the other half: the showcase runs weak gear on purpose, no reference clear. With Last Rite as the carry it stays announced as playable with small changes.

In the app 3-step rotation · 1 rotation variant · 4 pros / 3 cons · 4 pitfalls · 2 matchup notes · video walkthrough

终末协约攻略组 - Cryo with Purrchena: Arcane (WILL) · Fluorite

Purrchena · Arcane (WILL) · Fluorite; the card's other two supports, with the same simple version of the axis

Low (the author's simple version) General / Survival
CryoSolidificationFlexible supportsSurvival

The second card of the Yvonne Cryo team: the author lets you pick any two supports among Xaihi, Gilberta, Arcane (WILL) and Fluorite, and this is the Arcane and Fluorite pair. Yvonne and Purrchena are the same as on the other card, and the simple version of the axis does not change: two Nature batches (2 and 3 layers), each consumed by a Battle Skill from Yvonne, and her Ultimate. Arcane stacks Will up to 640 without losing her charge threshold, and Fluorite goes for her Ultimate to reapply Infliction or for less Combo cooldown. The author's higher-damage variant uses Xaihi's Battle Skill, which this pair does not have.

In the app 1-step rotation · 4 gear builds · 4 pros / 3 cons · 3 pitfalls · 1 matchup note · video walkthrough

YZ-月咒 - Fire Wheelchair

Camille · Arcane · Gilberta

Low Boss / Single-target
HeatFormulaicWheelchairLinkCorrosion

Rossi's brain-dead Fire flavor: a formulaic two-charge-axes + one-burst sequence you repeat the entire fight. Rossi plays her Heat side and her Ultimate carries almost all the damage; Camille, Arcane and Gilberta hand her SP, the Link buff, Corrosion and Arts Susceptibility. Camille swaps for Tangtang or Perlica with barely a change to the rest.

In the app 3-step rotation · 2 rotation variants · 4 gear builds · 5 pros / 5 cons · 5 pitfalls · 2 matchup notes · video walkthrough

阿卡秋_ArkQiu - Rossi + Arcane INT Dual-C

Camille · Gilberta · Arcane INT

Medium Boss / Single-target
Dual carryINT formLinkCorrosionRecharge threshold

The dual-carry take on Rossi's Fire team: Arcane joins in INT form as a second DPS instead of a support bot. Two charge axes to open and a two-axis cycle repeating all fight, with Camille handing out SP and one Link per carry, and Gilberta adding Arts Susceptibility. Everything is built around exact recharge thresholds.

In the app 4-step rotation · 4 gear builds · 5 pros / 4 cons · 6 pitfalls · video walkthrough

YZ-月咒 - Fire with Arcane (Camille · Wulfgard)

Arcane (WILL form) · Camille · Wulfgard; two charge laps to 4 Molten and a free-form burst, with Ardelia as an option in Wulfgard's seat

Low-medium (wheelchair with Wulfgard)
HeatMoltenSupport Arcane (WILL)Two laps and burstWulfgard or Ardelia

The Laevatain fire team with Arcane the author owed since the first half of the patch: Arcane, Laevatain, Camille and Wulfgard. Arcane runs WILL form and only hangs layers: her Combo and her Ultimate copy the Heat Infliction already on the enemy, so each lap reaches 4 layers with two Battle Skills from Camille and the Combos from Arcane and Wulfgard, and one Final Strike converts them into Laevatain's 4 Molten. Wulfgard's seat admits Ardelia: with Wulfgard the execution is simpler and SP is plentiful; with Ardelia each lap spends one Battle Skill to hang Susceptibility and the single-target burst goes up, on top of bringing survival and healing. The video demonstrates the Wulfgard version.

In the app 3-step rotation · 1 rotation variant · 4 gear builds · 4 pros / 4 cons · 6 pitfalls · 2 matchup notes · video walkthrough

YZ-月咒 - Electric with Liino 2.0 (Arcane, WILL form)

Liino · Arcane · Perlica; reworked cold start, stable even when interrupted

Medium
ElectricCold start 2.0Interruption-proofCharge thresholds

Zhuang Fangyi + Liino + Arcane + Perlica, in the author's own 2.0 version. The 1.0 start came from the previous game version, and with Liino on the team it lost stability: interrupt the basic attack often enough and the axis scrambled. This execution reorders the cold start so that no longer happens, and it also removes the most awkward part of 1.0: you no longer watch the cooldown of the Combo from Liino. Per the author, it is simpler to execute and better suited to daily use.

In the app 3-step rotation · 4 gear builds · 4 pros / 4 cons · 5 pitfalls · 2 matchup notes · video walkthrough

YZ-月咒 - Electric with Arcane, no Liino (baby axis)

Arcane · Arclight · Perlica; a two-lap baby axis and the standard start with the slab

Low (baby axis); medium (standard start)
ElectricBaby axisNo LiinoLevel 4 Electrification

Zhuang Fangyi + Arcane + Arclight + Perlica: the author's first version with Arcane in the Electric team, before Liino (he says in the description that the standard version with Liino would come later). Four changes from the previous team: the start is faster (a low-potential Zhuang Fangyi with the LYNX Slab needs 4 Battle Skills instead of 5 to fill her Ultimate), the damage environment improves with the 6s slow motion of the Combo from Arcane, the burst still hangs level 4 Electrification, and the Battle Skill from Perlica plus the Combo from Arcane hang layers in an area, so against groups the start saves SP. The video brings two executions: the baby axis (two identical laps and burst) and the standard start with the LYNX Slab.

In the app 2-step rotation · 1 rotation variant · 4 gear builds · 4 pros / 4 cons · 6 pitfalls · 2 matchup notes · video walkthrough

烟花弎月xyz - Four Shatters a Second

Arcane (WILL) · Xaihi · flex 4th (Tangtang)

Low Boss / General
CryoInfliction countingBeginner-friendlyFlexible 4th seatBurst

The team that fixes Last Rite's Combo: it demands 3+ Cryo Infliction stacks per use and Arcane (in WILL form) gifts her a free one every cycle, with Susceptibility and crowd control on top. Xaihi amplifies and heals, and the 4th seat is picked by budget and hands: Tangtang if you own her, Snowshine for beginners, Fluorite or Perlica as cheap options. Easy to learn: two 4-ice cycles and the Ultimate package.

In the app 3-step rotation · 5 rotation variants · 4 pros / 3 cons · 5 pitfalls · 1 matchup note · video walkthrough

Maygi - Arcane · Perlica · Gilberta

Arcane (WILL) · Perlica · Gilberta

Medium Boss / Single-target
NatureSteady damageNature BurstModular loopUltimate management

The guide's reference team and the highest overall performer on a single target: Arcane gifts a Nature Infliction stack with her Combo and with her Ultimate, Perlica sets the loop tempo with her Combo, and Gilberta charges so fast she fits two Ultimates per rotation. A 57-second rotation, calculated at 71K team DPS with BIS weapons.

In the app 4-step rotation · 2 rotation variants · 4 gear builds · 4 pros / 4 cons · 5 pitfalls · 4 matchup notes · video walkthrough

Maygi - No Gilberta: Fluorite

Arcane (WILL) · Fluorite · Perlica

Medium Boss / Single-target
NatureBudgetNature BurstModular loopExtended encounter

The same rotation concept when you do not have Gilberta: Fluorite takes her seat and provides 3 free Nature Inflictions per rotation (against Gilberta's 2) at the cost of buffing nobody. A 55-second rotation and 56K team DPS. If you do not have Arcane either, the team with Antal as the "Arcane at home" has its own guide.

In the app 3-step rotation · 1 rotation variant · 4 gear builds · 4 pros / 4 cons · 3 pitfalls · 3 matchup notes · video walkthrough

Maygi - Arcane · Ardelia · Liino

Arcane (WILL) · Ardelia · Liino

Low Boss / Multi-target
NatureAmpMulti-targetLong rotationSimple

Very strong and simple: Ardelia is fed 100 SP for a massive, long-duration debuff, and Liino, Will-maxed, amplifies with her Ultimate and applies the Electrification Perlica used to. The downside is that only Arcane stacks Nature Infliction, so the rotation stretches to 75 seconds; in exchange it shines against several enemies. 69K team DPS, second in the video.

In the app 3-step rotation · 1 rotation variant · 4 gear builds · 4 pros / 3 cons · 4 pitfalls · 1 matchup note · video walkthrough

YZ-月咒 - Arcane (WILL) · Perlica · Liino

Arcane (WILL) · Perlica · Liino; a 9-arrow cold start and an infinite 5-arrow loop

Medium Boss / Single-target
NatureNature Burst9 and 5 arrowsInfinite loopCharge thresholds

The popular Typhoeus team according to the author: Typhoeus, Arcane in WILL form, Perlica and Liino. Perlica is the swappable seat — with Ardelia the single-target damage is higher and more extreme, but with Perlica there is one Battle Skill less to press, the axis reads simpler and more direct, and that makes it the version for anyone starting to learn the team; the Ardelia one goes in another video. The video focuses on understanding why the loop holds: 'I cast everything and the HP does not move' comes from not having understood Typhoeus. It all reduces to two cycles: the 9-arrow one, which cold-starts the team, and the 5-arrow one, which repeats endlessly.

In the app 3-step rotation · 2 rotation variants · 4 gear builds · 4 pros / 4 cons · 6 pitfalls · 2 matchup notes · video walkthrough

YZ-月咒 - Arcane (WILL) · Perlica · Xaihi

Arcane (WILL) · Perlica · Xaihi; no Gilberta, no Liino: one charge lap and one burst lap

Low (formulaic axis, per the author) Boss / Single-target
NatureNature BurstNo Gilberta, no LiinoCharge and burstCryo into Corrosion

The Typhoeus team without Gilberta or Liino: Arcane in WILL form, Perlica and Xaihi in seats 3 and 4, and Perlica can be swapped for Fluorite with the same plan. The author presents it as a formulaic axis for lazy players: two phases, one charge lap and one burst lap; the first charge lap starts with 9 arrows and every one after it needs only 5, and the author holds it is not behind the teams with Gilberta or Liino. The only thing to manage is the Cryo Infliction left by the Combo from Xaihi, and that is solved by turning it into Corrosion with the Battle Skill from Arcane, which even improves the total damage; it does not ask for fine hands.

In the app 2-step rotation · 2 rotation variants · 4 gear builds · 5 pros / 5 cons · 6 pitfalls · 3 matchup notes · video walkthrough

烟花弎月xyz - Arcane (WILL) · Gilberta · Xaihi

Arcane (WILL) · Gilberta · Xaihi; a level 4 Corrosion axis against the Skydrummer

Medium (four Cryo and synced Ultimates) Boss / Single-target
NatureLevel 4 CorrosionSkydrummer in 1:32Ultimate in the StaggerOrdinary supports

A commented demo against the Echoes of War Skydrummer (死兽鸣吼, Brutal difficulty) with an account the author calls mid-to-high investment: Typhoeus 1+1 with her BIS weapon fully refined and ordinary supports (Arcane with 455 Will, Xaihi with 444 Intellect and Gilberta at potential 0 with Arcane's weapon borrowed). The idea is a Corrosion-specialized axis: stack four Cryo with Xaihi and convert them at once with the Battle Skill from Arcane into a level 4 Corrosion, and sync the Ultimate from Gilberta with the Combo from Typhoeus so her five arrows land with everything on top. The boss falls in 1:32. Without Gilberta, the author suggests Tangtang, Perlica or Ardelia, with no axis of their own.

In the app 4-step rotation · 2 rotation variants · 4 gear builds · 5 pros / 5 cons · 6 pitfalls · 2 matchup notes · video walkthrough

Raaay丶 - Perlica main C (Arcane INT · Arclight · Liino)

Double Electrification for Perlica; Arclight is the SP engine

High (long axis; a simple version exists) Boss / Single-target
ElectrificationDouble ElectrificationArclight SP engine4-Corrosion cold startPerlica hits

The rotation class for the 诀佩弧梨 quartet (Arcane, Perlica, Arclight and Liino) by the author of the wheelchairs. The upfront warning: the team can be played the simple way, three supports and Arcane INT as the only C with the generic idea of converting two Inflictions into Corrosion, but if you chase the team's ceiling, Perlica and Arclight overturn the impression most players have of them and take the total damage and the axis to another dimension. Per the author's tests it is, among all the teams built around Arcane and Liino as the only six stars, the one with the highest ceiling and the most versatility, and overall it does not fall short of the author's 管诀赛钓 team. In exchange, strength is tied to investment: all four operators need raising, like the Perlica opening the video with a one-million non-crit hit.

In the app 6-step rotation · 2 rotation variants · 4 gear builds · 4 pros / 4 cons · 6 pitfalls · 3 matchup notes · video walkthrough

Nature caster with two kits in one: Array Arcana swaps battle, combo and ultimate depending on INT ≥ Will (damage) or Will > INT (support). Everything revolves around Imprison — her combo slow-mos the enemy and, in damage form, the battle skill detonates it early.

Dossier

Codename
Arcane
Faction
Hongshan Academy of Sciences
Race
Liberi
Gender
Female
Birthday
July 7
Voice
唐雅菁 (CN) · Julia Gu (EN) · Lynn (JP) · 김순미 (KR)

Physical examination

  • physiological strengthStandard
  • combat skillExcellent
  • tactical acumenOutstanding
  • originium arts assimilationExcellent

Oripathy negative, based on medical examination reports.

Read the file 4 entries

Yinglung Special Task Force (YSTF) captain, Arcane, long stationed at Yinglung Pass, frequently undertakes survey missions within the exclusion zone. She is serious, meticulous, and never one to smile readily.

The disaster in the North Wuling Exclusion Zone took everything from Arcane. Since then, her only purpose in life has been to contain the Wuling Very Large Rift. She has ventured deep into it time and again. Hatred leads her step by step into the Deep, yet it also keeps her alive when all hope seems lost.

You can find all the qualities of a YSTF member in Arcane: absolute obedience to orders, outstanding tactical command, relentless training day and night, and an unyielding spirit. Those who have likewise lost loved ones to disasters can see a part of themselves in Arcane...

Some find her frigid, but for YSTF members, maintaining distance is also a form of mutual protection.

Arcane
Arcane Nature · 6★
  • JAオクギ
  • ZH诀
  • KO결
  • ClassCaster
  • RoleDamage
  • Most usedType 42: Solemn Phalanx
  • Most used setHot Work
  • Comps25
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