Weapons
Yvonne · Artzy TyrannicalEvery weapon in the game by type, with base ATK, stats, passive — and which operators actually run it, straight from the curated guides. Per-level scaling and the damage math live in the app.
No weapon matches.
Sword
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Eminent Repute 6★
ATK 490 · Main Attribute: +132 · Physical DMG Bonus: +43.30%
ATK +16%. After the wielder consumes Vulnerability stack(s), ATK +[8% + 4% x Stacks Consumed] while other Operators in the team gain half of this buff for 20s. Effects of the same name cannot stack.
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Farsight 6★
ATK 500 · Main Attribute: +132 · Arts Intensity: +78
When entering battle, the entire team gains the Dream Striving buff that grants DMG Dealt +14%, Arts Intensity +28, and DEF +8.4% for 20s. When Dream Striving ends, the wielder restores the entire team for 122 HP. Effects of the same name cannot stack.
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Heat DMG Bonus: +25.60%. After the wielder casts an Ultimate, the wielder gains Basic Attack DMG dealt +120% for 20s. Effects of the same name cannot stack.
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ATK +11.2%. When the wielder's skill applies Vulnerability, during the next ultimate cast within 30s, the wielder gains DMG Dealt +19.2%. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect is only triggered once every 0.5s.
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Arts Intensity: +48. For 20s after the wielder applies Originium Crystals or Solidification, the wielder gains Physical DMG dealt +57.6% during the next Battle Skill or Ultimate cast. Effects of the same name cannot stack.
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Fracture: Gnashing Wolves: ATK +44.8%. After the wielder's skill deals Critical DMG, the wielder gains 1 stack of Wolven Blood (Physical and Heat DMG Dealt +2.8%, max 16 stacks). After reaching 16 stacks, the wielder gains an additional Physical and Heat DMG Dealt +67.2% for 20s; when the duration ends, all Wolven Blood stacks are removed.
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Never Rest 6★
ATK 500 · Will: +156 · Attack: +39%
Physical DMG Bonus: +25.60%. After the wielder recovers SP with their own skills, the wielder gains Physical DMG dealt +8% while other Operators in the team gain Physical DMG dealt +4% for 30s. Max stacks for effects of the same name: 5. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
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Rapid Ascent 6★
ATK 495 · Main Attribute: +132 · Critical Rate: +19.50%
Battle Skills and Ultimates gain Physical DMG dealt +24%. Against staggered enemies, Battle Skills and Ultimates also gain DMG dealt +56%.
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ATK +16%. After the wielder's skill recovers SP or grants a Link state, the entire team gains ATK +8% for 20s. Max stacks for effects of the same name: 2. Duration of each stack counted separately.
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Umbral Torch 6★
ATK 490 · Intellect: +156 · Heat DMG Bonus: +43.30%
ATK +11.20%. Whenever Combustion or Corrosion is applied to an enemy, the wielder gains Heat DMG dealt and Nature DMG dealt +12.8% for 20s. Max stacks for effects of the same name: 2. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
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White Night Nova 6★
ATK 505 · Main Attribute: +132 · Arts Intensity: +78
Arts DMG Bonus: +19.20%. After the wielder applies Combustion or Electrification, the wielder gains Arts DMG dealt +19.2% and Arts Intensity +40 for 15s. Effects of the same name cannot stack.
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Aspirant 5★
ATK 411 · Agility: +124 · Physical DMG Bonus: +34.70%
Ultimate DMG Bonus: +44.80%. For 30s after the wielder applies Lifted, the wielder gains Physical DMG dealt +33.6% during the next Ultimate cast. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.5s.
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Max HP +28.0%. When the wielder's combo skill grants HP treatment, the operator receiving this HP treatment gains Arts Intensity +14 and Arts DMG Dealt +9.8% for 20s. Effects of the same name cannot stack.
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Finchaser 3.0 5★
ATK 411 · Strength: +124 · Cryo DMG Bonus: +34.70%
ATK +14%. After the wielder's Battle Skill applies Solidification, target enemy suffers Cryo DMG taken +19.6% for 15s. Effects of the same name cannot stack.
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ATK +14%. Arts Intensity: +70.
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Sec. Attribute: +14%. After the wielder recovers SP by their own skill, the entire team gains Heat DMG dealt and Electric DMG dealt +8.4% for 20s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately.
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Sundering Steel 5★
ATK 411 · Agility: +124 · Physical DMG Bonus: +34.70%
ATK +14%. After the wielder deals a Physical Status, ATK +21% for 20s. Max stacks for effects of the same name: 2. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
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Twelve Questions 5★
ATK 411 · Agility: +124 · Attack: +31.20%
Sec. Attribute: +14%. After the wielder consumes an Arts Reaction, ATK +21% for 20s. Max stacks for effects of the same name: 2. Duration of each stack is counted separately.
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Prominent Edge 4★
ATK 341 · Agility: +93 · Physical DMG Bonus: +26%
After the wielder's Battle Skill hits the enemy, ATK +33.6% for 20s. Effects of the same name cannot stack.
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Wave Tide 4★
ATK 341 · Intellect: +93 · Attack: +23.40%
After the wielder casts a Combo Skill, ATK +33.6% for 20s. Effects of the same name cannot stack.
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Tarr 11 3★
ATK 283 · Main Attribute: +79 ·
Flat ATK: +34.
Greatsword
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Physical DMG Bonus: +44.80%. When the wielder applies Physical Susceptibility, the wielder gains Arts Intensity +84 for 20s. When the wielder applies Crush, the wielder gains Physical DMG dealt +[25.2% + 8.4% x Max Vulnerability stacks consumed] for 30s. The two effects apply separately and do not stack with themselves.
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Physical DMG Bonus: +16%. After the wielder's Battle Skill or Ultimate hits the enemy, the wielder gains Physical DMG dealt +16% for 30s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
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Treatment Efficiency +16%. When a Protected Operator takes DMG, the wielder restores the said Operator's HP by [134 + Will x 1.12]. Effect only triggers once every 15s.
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All Skill DMG Bonus: +32%. When the wielder's Battle Skill applies Cryo Infliction, the wielder gains Cryo DMG dealt +16% for 15s. When the wielder deals Combo Skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG dealt +32% for 15s. The two effects apply separately and do not stack with themselves.
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Phantom Pain 6★
ATK 490 · Strength: +156 · Arts Intensity: +78
Physical DMG Bonus: +11.20%. When the wielder casts battle skills or combo skills, the wielder gains Physical DMG dealt +8.8% for 20s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
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Sundered Prince 6★
ATK 490 · Strength: +156 · Critical Rate: +19.50%
After the wielder performs a Final Strike on the enemy, ATK +16% for 8s. If the wielder is also the Controlled Operator, double the ATK increase gained and buff the Final Strike so that it deals Stagger +19.2% to the enemy. Effects of the same name cannot stack.
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Shield applied +38.4%. When the wielder restores HP with their own Combo Skill, grant the Controlled Operator an additional [11.2% x Wielder's Max HP] Shield for 15s. Effect only triggers once every 15s.
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Ancient Canal 5★
ATK 411 · Strength: +124 · Arts Intensity: +62
Arts Intensity: +28. After the wielder consumes Vulnerability stack(s), the wielder gains Physical DMG dealt +[14% x Stacks Consumed] for 20s. Effects of the same name cannot stack.
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Sec. Attribute: +14%. Combo Skill HP Treatment effect +56%.
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Sec. Attribute: +14%. After the wielder applies Knocked Down or Weakened, DEF +50.4% for 15s. Effects of the same name cannot stack.
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Seeker of Dark Lung 5★
ATK 411 · Strength: +124 · Ultimate Gain Eff.: +37.10%
Main Attribute: +14%. After the wielder applies an Arts Burst, ATK +16.8% for 30s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
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Industry 0.1 4★
ATK 341 · Strength: +93 · Attack: +23.40%
After the wielder's Battle Skill hits the enemy, ATK +33.6% for 20s. Effects of the same name cannot stack.
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Quencher 4★
ATK 341 · Will: +93 · Max HP: +46.80%
After the wielder performs a Final Strike on the enemy, ATK +33.6% for 10s. Effects of the same name cannot stack.
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Darhoff 7 3★
ATK 283 · Main Attribute: +79 ·
Flat ATK: +34.
Polearm
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Beacon of Duty 6★
ATK 485 · Agility: +156 · Ultimate Gain Efficiency: +46.43%
Heat DMG Bonus: +19.6%. When the wielder's skill applies Heat Infliction, the wielder gains Physical and Heat DMG dealt +22.4% for 20s. When the wielder's skill applies Heat Susceptibility, the entire team gains Physical and Heat DMG dealt +11.2% for 30s. The two effects apply separately and do not stack with themselves.
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Main attribute +44.8%. When the wielder's skill grants HP Treatment to other operators in the team, the operator receiving the wielder's treatment also gains ATK +9.8% for 20s. Max stacks for effects of the same name: 4. Duration of each stack is counted separately. Each operator can gain this effect at most once every 0.1s.
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Ultimate Gain Efficiency: +50.4%. When the wielder's skill recovers SP, the entire team gains ATK +16.8% for 20s. When the wielder's skill applies Heat Infliction, the entire team gains Heat DMG Dealt +16.8% for 20s. The two effects apply separately and do not stack with themselves.
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Golden Age 6★
ATK 485 · Will: +156 · Treatment Efficiency: +46.4%
Electric DMG Dealt +16.8%. When the wielder's combo skill deals DMG, the wielder gains Treatment Efficiency +11.2% for 15s. When the wielder's combo skill grants HP Treatment to other operators in the team, the entire team gains Arts DMG Dealt +14.0% for 20s. Effects of the same name cannot stack.
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Arts DMG Bonus: +19.20%. After the wielder casts a Battle Skill, the wielder gains Arts DMG dealt +19.2% for 15s. After the wielder casts a Combo Skill, Arts DMG dealt +19.2% for 15s. The two effects apply separately and do not stack with themselves.
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Against Vulnerability enemies, the wielder gains DMG dealt +32%. When the wielder's Battle Skill applies Vulnerability, the wielder gains All Attributes +12.8% for 15s. When the wielder's Battle Skill applies Physical Susceptibility, the wielder gains All Attributes +12.8% for 15s. Max stacks for effects of the same name: 2. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
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Valiant 6★
ATK 495 · Agility: +156 · Physical DMG Bonus: +43.30%
ATK +16%. When the wielder applies Physical Statuses, the wielder also deals another hit of Physical DMG equal to 192% of the wielder's ATK.
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Chimeric Justice 5★
ATK 411 · Strength: +124 · Ultimate Gain Eff.: +37.10%
Critical Rate: +8.40%. After the wielder applies Vulnerability to an enemy with no Vulnerability stacks, ATK +42% for 15s. Effects of the same name cannot stack.
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Cohesive Traction 5★
ATK 411 · Will: +124 · Electric DMG Bonus: +34.70%
Combo Skill DMG Bonus: +28%. For 30s after the wielder casts a Combo Skill, the wielder gains Electric DMG dealt +28% during the next Battle Skill cast. Max stacks for effects of the same name: 3. Duration of each stack is counted separately.
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To enemies with Cryo Infliction or Solidification, the wielder gains DMG dealt +22.4%. After consuming Solidification, ATK +33.6% for 15s. Effects of the same name cannot stack.
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Aggeloslayer 4★
ATK 341 · Will: +93 · Arts DMG Bonus: +26%
After the wielder's Battle Skill hits the enemy, ATK +33.6% for 20s. Effects of the same name cannot stack.
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Pathfinder's Beacon 4★
ATK 341 · Agility: +93 · Attack: +23.40%
When the wielder's HP is above 80%, ATK +42%.
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Opero 77 3★
ATK 283 · Main Attribute: +79 ·
Flat ATK: +34.
Handcannon
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Cryo DMG Bonus: +25.60%. After the wielder scores a critical hit with a Battle Skill or Combo Skill, the wielder gains Cryo DMG dealt +22.4% for 30s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
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Cryo DMG Bonus: +25.60%. When the wielder applies Cryo Infliction via battle skills or ultimates, the wielder gains Cryo DMG dealt +32% for 20s. When the wielder's battle skill or ultimate applies Arts Susceptibility, the target enemy suffers Arts DMG Taken +9.6% for 20s. The two effects apply separately and do not stack with themselves.
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Arts DMG Bonus: +19.20%. After the wielder consumes an Arts Reaction, target enemy suffers Arts DMG taken +16% (for the specified element) for 15s. Effect only triggers once every 25s.
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Home Longing 6★
ATK 490 · Agility: +156 · Cryo DMG Dealt: +43.30%
ATK +11.20%. For 20s after the wielder casts a Combo Skill, the wielder's next Battle Skill gains Cryo and Nature DMG dealt +12.8%. Max stacks for effects of the same name: 2. Duration of each stack is counted separately.
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Critical Rate: +5.60%. When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG dealt and Nature DMG dealt +5.6%, and Critical Rate +3.2% for 15s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack.
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Wedge 6★
ATK 500 · Main Attribute: +132 · Critical Rate: +19.50%
Arts DMG Bonus: +19.20%. After the wielder casts a Battle Skill, the wielder gains Arts DMG dealt +12.8% for 15s. After the wielder applies an Arts Reaction with their own Battle Skill, the wielder gains Arts DMG dealt +25.6% for 15s. The two effects apply separately and do not stack with themselves.
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ATK +14%. After the wielder consumes an Arts Infliction, the wielder gains Nature DMG dealt +[14% x Stacks Consumed] for 20s. Effects of the same name cannot stack.
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Opus: The Living 5★
ATK 411 · Agility: +124 · Arts DMG Bonus: +34.70%
Critical Rate: +8.40%. After the wielder applies an Arts Reaction, ATK +21% for 20s. Max stacks for effects of the same name: 2. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
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Battle Skill DMG Bonus: +28%. After the wielder's combo skill applies Arts Burst or Combusted, ATK +44.8% for 15s. Effects of the same name cannot stack.
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Howling Guard 4★
ATK 341 · Intellect: +93 · Attack: +23.40%
After the wielder's Battle Skill hits the enemy, ATK +33.6% for 20s. Effects of the same name cannot stack.
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Long Road 4★
ATK 341 · Strength: +93 · Arts DMG Bonus: +26%
After the wielder casts a Combo Skill, ATK +33.6% for 20s. Effects of the same name cannot stack.
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Peco 5 3★
ATK 283 · Main Attribute: +79 ·
Flat ATK: +34.
Arts Unit
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Treatment Efficiency +16%. After the wielder gives HP Treatment with their own skill, the entire team gains ATK +14.4% for 15s. Effects of the same name cannot stack.
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Nature DMG Bonus: +25.60%. After the wielder applies Lifted with their own Combo Skill, the team gains Arts DMG dealt +19.2% for 15s. For every enemy Lifted, the team gains bonus Arts DMG dealt +5.6%, up to a max of 16.8%. Effects of the same name cannot stack.
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Sec. Attribute: +16%. After the wielder applies an Arts Burst, target enemy suffers Arts DMG taken +14.4% for 15s. Effects of the same name cannot stack.
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Sec. Attribute: +25.60%. After the wielder consumes Corrosion, target enemy suffers Arts DMG taken +16% for 25s. Effects of the same name cannot stack.
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Flickers in the Mist 6★
ATK 490 · Will: +156 · Electric DMG Bonus: +43.30%
Efficacy: Overlapping Flickers: ATK +19.6%. When the wielder gains Electric Amp, the wielder also gains Electric DMG Dealt +15.4% for 30s. Max stacks for effects of the same name: 3; each stack's duration is counted separately. Triggers at most once every 0.1s.
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Junction Point 6★
ATK 490 · Intellect: +156 · Ultimate Gain Efficiency: +46.40%
Nature DMG Dealt +19.6%. When the wielder applies Arts Susceptibility or Arts Infliction with a combo skill, the wielder gains ATK +16.8% while other operators in the team gain ATK +4.2%. Duration: 20s. Max stacks for effects of the same name: 2. Duration of each stack is counted separately.
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Suppression: Streaming Blitz: Electric DMG Dealt +44.8%. When the wielder's battle skill consumes Arts Reactions, the wielder gains Battle Skill Electric DMG Dealt +56% for 20s (max 2 stacks, once every 0.1s; each stack's duration counted separately). After the wielder casts an ultimate, the wielder gains Battle Skill Electric DMG Dealt +112% for 25s; this effect cannot stack.
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Critical Rate: +8%. After the wielder casts an Ultimate, the wielder gains Arts DMG dealt +38.4% for 15s. After the wielder casts a Combo Skill, the wielder gains Arts DMG dealt +19.2% for 15s. The two effects apply separately and do not stack with themselves.
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Opus: Etch Figure 6★
ATK 485 · Will: +156 · Nature DMG Bonus: +43.30%
ATK +11.20%. After the wielder applies a Nature Infliction with their own Battle Skill, the team gains Arts DMG dealt +8% for 15s. For every enemy suffering from Nature Infliction applied by the said Battle Skill, the team gains bonus Arts DMG dealt +3.2%, up to a max of +9.6%. Effects of the same name cannot stack.
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Suffering's End 6★
ATK 490 · Agility: +156 · Nature DMG Bonus: +43.3%
Arts Intensity +42. When the wielder applies an Arts Burst, the wielder gains Nature DMG Dealt +5.6% for 25s. Max stacks for this effect: 4. Duration of each stack is counted separately. Effect only triggers once every 0.1s. At 4 stacks, the aforementioned effect grants an additional Nature DMG Dealt +16.8%. This effect cannot stack.
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ATK +44.8%. Wielder's Intellect ≥ Will: When the wielder applies Arts Infliction with their own skill, the wielder gains Arts DMG Dealt +56% for 20s; when the wielder applies Arts Susceptibility with their own skill, the wielder gains ATK +56% for 20s; Wielder's Will > Intellect: When the wielder applies Arts Burst with their own skill, the target enemy suffers Arts DMG Taken +16.8% for 25s; when the wielder applies Arts Susceptibility with their own skill, the target enemy suffers Arts DMG Taken +16.8% for 25s. Effects of the same name cannot stack. The aforementioned attributes only include effects from the wielder's level, talents, potentials, and attribute bonuses provided by equipped gear and weapons.
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Arts DMG Dealt +44.8%. After the wielder casts a battle skill, the wielder gains Arts Intensity +98 and 4 stacks of Windform for 15s. This entire effect cannot stack. Max Windform stacks: 4. When the wielder applies an Arts Burst, consume 1 stack of Windform to grant the wielder Arts DMG Dealt +11.2% for 30s. This effect can reach 4 stacks. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
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Freedom to Proselytize 5★
ATK 411 · Will: +124 · Treatment Bonus: +37.10%
Main Attribute: +14%. When the wielder restores HP with their own Battle Skill, the Controlled Operator is restored for another [168 + Will x 1.4] HP. Effect only triggers once every 15s.
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Monaihe 5★
ATK 411 · Will: +124 · Ultimate Gain Eff.: +37.10%
Main Attribute: +14%. Arts Intensity: +70.
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OBJ Arts Identifier 5★
ATK 411 · Intellect: +124 · Arts Intensity: +62
Max HP: +28%. After the wielder applies Arts Burst or Physical Status with their own Combo Skill, the entire team gains Heat DMG dealt and Electric DMG dealt +22.4% for 15s. Effects of the same name cannot stack.
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Max HP: +28%. After the wielder casts an Ultimate, Operators whose elements differ from the wielder gain ATK +22.4% for 20s. Effects of the same name cannot stack.
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Arts Intensity: +28. After the wielder applies Electrification, the team gains Physical DMG dealt and Electric DMG dealt +22.4% for 15s. Effects of the same name cannot stack.
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Fluorescent Roc 4★
ATK 341 · Will: +93 · Attack: +23.40%
After the wielder's Battle Skill hits the enemy, ATK +33.6% for 20s. Effects of the same name cannot stack.
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Hypernova Auto 4★
ATK 341 · Intellect: +93 · Arts DMG Bonus: +26%
When the wielder's HP is above 80%, ATK +42%.
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Jiminy 12 3★
ATK 283 · Main Attribute: +79 ·
Flat ATK: +34.